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View Full Version : Creating a game


outlawchiken
05-25-2005, 02:44 AM
i need some direction on me and my brothers first game development. I need to know where i can find a 3d game engine and a program to make the graphics. and being this is uber budget itll have to be free of coarse..

BasT
05-25-2005, 02:51 AM
from what i remember isnt HL and the CS source open so long as you buy the game?

nice 3d engine in there, as for graphics talk to snake and Z.... btw might help what type of game your making as different engines will be better then others depending on what you want it 2 do

outlawchiken
05-25-2005, 03:26 AM
well beings we both are in the oilfield business, we were gonna do a upgraded 3d similar to Oilfield tycoon, but with a better graphics and gameplay.

burningchiken
05-25-2005, 04:38 AM
could use java :P

outlawchiken
05-25-2005, 11:58 PM
i dont know how to program and all ive seen online is those that you have to be a genius to create things with it..

Snake-Chiken
05-26-2005, 12:14 AM
i dont know how to program and all ive seen online is those that you have to be a genius to create things with it..
http://www.genesis3d.com/

I was looking at that before starting this hw2 mod and for a open source Engine it knocks the socks of most 3d engines out there.

Other free engines that i havent had the chance to look at are


http://www.exocortex.org/3dengine/
http://www.crystalspace3d.org/tikiwiki/tiki-view_articles.php.
http://irrlicht.sourceforge.net/
http://www.nebuladevice.org/

or you can try this site for a general run down of everything
http://www.devmaster.net/

outlawchiken
05-26-2005, 01:55 AM
yea but wont i have to know that programing stuff?

BasT
05-26-2005, 02:58 AM
m8 ya dont get a perfectly made engine programming is required

outlawchiken
05-26-2005, 10:16 PM
hence my delima

renegade_chiken
05-27-2005, 09:02 PM
could use java :P

and write a game engine with it? the only thing i can think of which would be more tedious is re-compiling and re-programming a linux kernel...

Just get a program which allows you to enhance and alter physics, and create environments. There are programs out there, just google for em.

If you want a game engine you can always download things, but I do not know a legal way to obtain fully lisenced engines without having to pay large sums of money. Character models is something else, on the other hand. Ill take FFXI for an example.

All the information for models are in .dat's which are easily extractable and you can render them in 3dstudioMAX and alter them there (not sure if you need a patch/upgrade for .dats but i think it might be in there by default)

Engine, you are on your own. Models however is a bit different as those a large amount of the time are extractable and can be altered...hell, 90% of the time they are extractable and alterable.